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Showing posts with label nvidia. Show all posts
Showing posts with label nvidia. Show all posts

Cooler Master Hyper Z600

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When you're looking for a silent cooler for your high-end PC or you want to overclock your CPU to it's maximum sooner or later you'll find yourself buying an expensive water based cooling system or a huge heat pipe cooler. In these days coolers like these are becoming easier to find. Some brands are a bit more interesting to the consumers though, because of their high availability, good reputation and balanced price (if possible), and that's the case with Cooler Master and their new cooler Hyper Z600, which very recently became available.
Cooler Master Hyper Z600

Cooler Master are the definite veterans in cooling technology. The brand is well known around the world and their products can be found in most PC stores. Aside from CPU coolers and full PC cooling solutions, the company also manufactures PC cases, PSUs, modding accessories, and many other things, and is a partner of NVIDIA and many other manufacturers, assisting them in the manufacture of coolers, cases and accessories for their products. Adding those things together makes the expectations for a top quality product logical. And that's exactly what Hyper Z600 is.Cooler Master Hyper Z600 comes well packed in it's cardboard box, wrapped with even more cardboard and a fine synthetic fiber, which helps the radiator fins stay intact even during it's extraction from the box.The size of Hyper Z600 isn't accidental. It's meant to be passive. It's no coincidence that it comes w/o a ventilator and that it has such dimestions. In a modern PC case the CPU cooler rests just below the PSU and often next to another ventilator that pulls air outside the box from behind. The X-Shape design of the Cooler Master Hyper Z600 allows easy airflow from every direction, so the whole work of creating a steady airflow to cool the CPU goes to the PSU this time (especially modern PSUs with a 120mm vent inside) and the rear vent. Of course the 6 heat pipes "take the blame" for supplying the fins with equal heat from each side.

Intel DX10 Drivers; NVIDIA Laughs

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Chip giant Intel finally released a driver update that will enable DirectX10 on its chipsets that feature integrated graphics. Intel has been claiming DirectX 10 compatibility since the introduction of the G965 chipset in 2006, but has only recently released driver support for it. The update available at Intel’s website, is naturally a Windows Vista driver only and is compatible with Intel’s G31, G33, G35, Q33, Q35, G965, Q963, and GM965 Express chipsets.

However, NVIDIA has been reportedly been sending tech journalist tidbits on the performance of Intel’s DX10 update – mainly that there is no performance gain.

NVIDIA ran the usual benchmark of games under DX10 settings and to no surprise found Intel’s integrated graphics to be “downright incapable” of being used with DX10 applications.

NVIDIA goes on to say, “Saying GMA 3500 is DirectX 10 capable is kind of like saying Styrofoam is "nutrition capable". I guess Intel’s definition of capable is a lot different than our definition... a lot.” NVIDIA may be patting itself on the back for drawing that conclusion, but PC enthusiast have widely linked Intel’s IGP to poor performance for quite some time now. While NVIDIA should not be worried too much about Intel upping the performance on its IGP, they should be worried about Intel’s upcoming Larrabee project.

Larrabee, due in 2010, is a multicore discrete graphics initiative from Intel based off of the x86 architecture and supports OpenGL and DirectX instructions. Larrabee, has drawn much interest from the technology community and is one of the most anticipated product launches in the industry.

Jen-sun Huang, NVIDIA CEO, and the rest of NVIDIA have been on the initiative of opening “a can of whoop ass”, before Larrabee takes off. This latest act from NVIDIA appears to be just another example of the company’s aggressive PR plan — pushing the consumer to link poor graphics performance with Intel. Conversely, Intel previously stated in a press call that it thinks computer graphics is hitting a severe bottleneck and that is vector based solutions coming down the line will be the way of the future for 3D.

source:http://www.tomshardware.com/